Planning Practices - 1There are five core planning practicesIterative Development Practices – PlanningPlanning GameA Planning Game is a meeting where the Truth and Development team get together to set the work schedule for an iterationThe meeting has two parts:• Estimation – Developers do this• Prioritisation – Customer team do thisSmall ReleasesBreaking a project down into small deliverable chunks allows us to:• Minimize impact of change• Manage risk• Get practiced at deliveryInformation RadiatorUsing your project space:•Visible release plan–Story and Task Cards pinned on a pin board create a “wall Gantt”•Stand-up meetings –Coloured stickers are used to indicate progress on tasks in iteration plan•XP Story studio–Need a projector
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